Showing posts with label Abilities. Show all posts
Showing posts with label Abilities. Show all posts

Monday, April 30, 2012

Possess


Possess is a badge and ability unique to John Raimi, and it is equipped to him from the very beginning. With this ability, Raimi is able to possess the body of sufficiently scared individuals and make use of their skills.

Attribute: Ghost
Ability Cost: 10SP

Can be equipped to:

Bone Club

The Bone Club ability is taught to those who are masterful of using the Thick Club weapon. While a simple whack, the Bone Club ability deal slightly heavier damage than a basic attack and has a 10% chance of causing the attacked individual to miss their next turn.

Attribute: Physical/Earth
Ability Cost: 10SP

Can be equipped to:

Saturday, April 28, 2012

Drill Rush


The Drill Rush ability is the ability learned by those who have become proficient with the Galaxia sword. With this ability, characters can charge forward at their enemies, drilling through consecutive enemies.

Ability Cost: 20SP

Can be equipped to:

Super Slash


The Super Slash Badge can be utilized by sword-wielding units to take advantage of the Super Slash ability. This ability is a powerfully upgraded form of the Multi-Slash, raining nearly invisible strikes upon their foes with blazing speed.

This badge can be purchased from the shop or dropped by enemies in combat.

Purchase Price: 100 Coins
Cost: 15BP

Allows wearers to utilize the Super Slash ability.


Ability Cost: 25SP

Can be equipped to:

Multi-Slash


The Multi-Slash Badge when used in conjunction with units equipped with a sword allows that unit to unleash the Multi-Slash ability. This ability is a powerful move taught only to the most skilled swordsmen that allows them to unleash a flurry of blows upon their enemies.

This badge can be purchased from the Badge Shop or is often dropped by sword-wielding enemies. It can sometimes be found in treasure chests or buried in the ground.

Purchase Price: 20 Coins
Cost: 5BP

Allows wearers to utilize the Multi-Slash ability.


Ability Cost: 10SP

Can be equipped to: